HOUNDS OF IRON | Naafiri Cinematic - League of Legends

We Are Royale

This project was a HUGE team effort. Each chapter was led by different artists, but everyone on the team contributed to each one. We blended 2D, 2.5D, Cell, and 3D techniques to create the final product. My role was as the 3D lead for the tombs transformation scene. While the core elements of the scene were in 3D with hand illustrated textures, we integrated cell animations on top of the 3D to blur the lines of what the viewer was seeing.

Credits

Production: We Are Royale
Chief Creative Officer, Partner: Brien Holman
Chief Executive Officer, Partner: Jennifer Lucero
Executive Creative Director: Loren Judah
Animation Supervisor: Pat Clarke
CG Supervisor: Matt Guzzardo
Art Director: Ben Hurand
Managing Director: Beck Henderer-Peña
Executive Producer: Rhys Demery
Director of Business Development: Heidi Netzley
Head of Production: Asheley Hu Roe
Senior Producer: Lisa Laubhan
Illustration and Design: Ridell Apellanes, Mariia Menshikova, Brandon Smith, Elleyce Pahang, Dylan Casano, Nikita Kibirev
Conceptual Designer: Josh Childers, Ryan Brant
Animation/Compositing: Jared Norby, Dylan Casano, Nikita Kibirev, Charlie Proctor, Foram Jani, Pat Clarke, Loren Judah, Alex Maxwell
Editor: Isaac Ruth
Production Coordinator: Bernard Ellouk

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